Date: Fall 2019
Role: User Testing, Prototype Development
Overview: TeachAR was a project developed for my graduate UX Design course. We developed an augmented reality application that allows teachers to easily set up gallery walk activities by setting up fiducial markers (such as QR codes) around their classroom.
Medium: Mockup designed in Adobe XD, functional prototype designed in Unity.
Additional Collaborators: Conner Sinjem, Sam Miller, Serena Buxton